I'll be going to these two cities in a few months and was hoping to try out poker in a different country. As I play for fun I'm hoping to find some place that isn't a sketchy basement where I'll get shot haha. Anyone have any tips of finding games in either city?
Hey guys, happy that I found this page as I have a lot to write about. So where do I start? Lets start with the fact that I have probably been a gambling addict my entire life. Growing up in Europe in the 80s and early 90s we had a pretty easy life, and me and my brothers were raised pretty freely. Why is this part important? Because like many Scandinavian young people it introduced me to gambling at a very early age. I was 12 years old when we drove from Sweden to France, and back then you had slot machines on the boats between Sweden and Germany. Nobody would give a shit if a kid played, nobody cared. I remember actually winning some insane amount (to me back then, maybe €100 or something) and I was instantly hooked. A couple of years later we went to a school trip to the tivoli in Copenhagen. It is basically a big amusement park, similar to Disneyland or whatever. Everyone plays with random kids stuff, go on rides or in the ghost house - everyone except me, there I am 13-14 years old and dumping every last cent I had in slot machines. I lost but I loved it, the excitement and the thrill of gambling and the potential to win money was absolutely insane! I later moved to Budapest after my parents split up, I was 16 years old and full of rage. This led me to play even more, and every last money I had I dumped into slots. Sure, there were times when I won, I won a lot and even ended up walking away with my winnings, but lets be real - most of the times I lost and I lost it all. When I turned 18 I went to a proper casino with my brother and played my very first hand of blackjack. I had a job back then which was paying pretty well (I was a school dropout and due to language skills I got paid extremely good) so naturally from then on I moved from slots to blackjack. For 3 years until I turned 21 I was playing 3-4 times a week, sometimes for over 12 hours. I had studied blackjack, I learned to count cards and I was making a lot of money on the side with playing. I was winning maybe 7 session out of 10 and thought I owned the place, I was young and I had a shitload of money and it was amazing. Around that time I got introduced to poker in a private club in Budapest, so for around 4 years my life would be work from 9 to 5, then two times a week play poker from 6 until 3-4am and the rest of the days play at least 4-5 hours of blackjack at the local casino. I was tired but was young and was loving every minute of it. Sounds like a dream right? Here is where the story turns and you will see how bad gambling addiction can be. When I was 20 years old I met a beautiful Hungarian girl at a festival, she is now my wife and we have 2 kids together. I landed a good job when I was 20, earning commission and I was building a decent bankroll. My parents also helped me out, so we bought a small apartment in Budapest. I will never forget this story, I signed the contract and paid the deposit which was around €10 000. I was going to meet up with the previous owners and the lawyer at the bank in two days, and I had maybe €2000 in my account apart from the amount I needed to pay for the apartment. So what does a responsible person do? Go to Tropicana casino... First hour down €500, second hour down €2000. 5 hours in I was missing €7000 from the payment of my apartment, if my girlfriend finds out and we lose the deposit I am basically fucked for life. I ended up losing another €1000 and after several hours went on an insane run and won everything back and left with €500 profit. I puked 3 times in the casino bathroom out of stress and only told my wife 10 or so years later as I was so ashamed of it all. The next 8 or so years was pretty chill, I couldn't really afford to play anything (except poker, that went extremely well) as we had our first and then our second son born. It all changed however when I got a position 5 years ago and moved to Malta. Right now I am probably self-excluded from all online casinos there is (small exaggeration, but must be maybe 100+ casinos at least). I haven´t played a single hand of blackjack or slot for months, and only play poker once or twice a month which doesn´t affect my income at all. I have had friends who had their life ruined by gambling, I have had friends who received their salary and gambled it away within hours. It sucks, it really does and I need to keep reminding me every single day when I get the urge to play to imagine how much good things I can do with that €100 or €200 that I will blow away in minutes. And in closing, I was in Vegas in April with a few friends for 12 days to play poker, and lost $400 on VP only - an amazing achievement for me not to gamble in the city that is ******** built on gambling. Anyway, not really sure why I wrote all of this, figured I would just share my story. Imagine how much good stuff you can do with the money that you do not gamble away.... PS: To put things into perspective, I am up maybe €50 000 in poker and down over €100 000 in casino games lifetime, maybe even close to €200 000.
It’s the day you’ve been eagerly awaiting all month: MAME release day! MAME 0.198, our May release, is packed full of improvements in lots of areas. Newly supported arcade games include the rare video pinball game Tom Tom Magic, Jikkyou Powerful Pro Yakyuu EX ’98, and Keirin Ou. Newly supported computers include the TI-99/2, Dragon MSX-64, and BBC Master 512. This release brings graphics emulation improvements to a number of systems, including more fixes for Sega Saturn/ST-V, missing effects emulated in 1945k III, and improvements to the title screen in Wolf Fang. The SH-4 recompiler now supports more FPU opcodes directly, and NAOMI keyboards are supported. Low-level floppy drive emulation improvements bring improved compatibility for Apple II software. Newly supported peripherals include a PC ISA LBA BIOS card, the Beeb Speech Synthesiser, and a number of BBC Micro pointing devices. Other additions include new Tiger handhelds (Batman: The Animated Series, Operation: Aliens, Wayne’s World, and X-Men), the Fidelity Elegance and Prestige chess computers, and alternate versions of Battle Balls, Centipede, Final Fight, Karate Blazers, Last Mission, Real Puncher, Sengoku 3, Spy Hunter, and World Heroes 2. There are lots of additions to the Apple II cassette software list, and several additions to the Sorcerer cassette software list as well. MAME now supports Korean user interface thanks to a contribution from Neius. For developers, we’ve fixed some issues in the debugger affecting CPUs that use word addressing, and the source list is sorted more intuitively in memory windows. We’ve made a number of changes to how machine configuration works to make driver development more intuitive and less error-prone. Of course, you can get source and Windows binaries from the download page.
Jikkyou Powerful Pro Yakyuu EX '98 (GC811 VER. JAA) [Charles MacDonald, Candy Wolff, Henrique Areias Pontes, Sean Sutton, Surgeville, Dane Biegert, Smitdogg, The Dumping Union, smf]
Keirin Ou [Michael Moffitt, Eric Diem, Angelo Salese, The Dumping Union]
Operation: Aliens (Tiger handheld) [hap, Sean Riddle]
Scorpio 68000 [hap, yoyo_chessboard]
Tom Tom Magic [Jeffrey Gray, ranger_lennier, Evan Korzon, Dane Biegert, MrGoodwraith, Charles MacDonald, Brian Troha, The Dumping Union]
Wayne's World (Tiger handheld) [hap, Sean Riddle]
World Adventure [ArcadeHacker, The Dumping Union]
X-Men (Tiger handheld) [hap, Sean Riddle]
New working clones
Battle Balls (Germany, earlier) [Fabrice Arzeno, The Dumping Union]
Centipede (Japan, revision 3) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
Final Fight (Japan 900405) [bonky0013, Manimani, The Dumping Union]
Grand Champion (set 3) [Malcor, MASH]
Karate Blazers (World, Tecmo license) [caius, The Dumping Union]
Last Mission (World revision 8) [caius, The Dumping Union]
Marvel Super Heroes (Brazil 951024) [SHVB, The Dumping Union]
Naughty Boy (bootleg, set 2) [f205v, Matteo]
Pit Boss Superstar III 30 (9233-00-06, California version) [Brian Troha, The Dumping Union]
Real Puncher (Japan, v2.12J) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
apple2_cass: 3D Art Graphics, 3D Star Fire, 3D-Docking, A Beginner's Guide to Game Prgrams and Number Programs (Tape 2), A Beginner's Guide to Game Programs (Tape 3), Ack-Ack, Adventure 0 - Special Sampler, Adventure 1 - Adventure Land, Adventure 3 - Mission Impossible, Adventure 4 - Voodoo Castle, Air Traffic Controller, Andromeda Conquest, Apple Casino, Apple Derby, Apple ][ Organ, Applesoft Utility Programs, Assembler, B-1 Nuclear Bomber, Baseball, Battlestar I, Beneath Apple Manor, Black Jack / Slot Machine, Bomber, Bowling / Trilogy, Bridge Challenger, Canter Downs, Complex Mathematics, Computer Acquire, Computer Acquire (original), Conflict 2500, Craps / Bright Pen Craps, Crazy Climber, Crazy Eights, Cubik, Depth Charge, Disk-O-Tape, Dnieper River Line, Don't Fall, Don't Fall! / Memory Aide, DUNJONQUEST- Datestones of Ryn, DUNJONQUEST- Morloc's Tower, Echo, Electronic Index-Card File, Enchanted Island, Engineering Mathematics - 1, Escape!, Fastgammon, Financial Wizard 2, Financial Wizard 3, Financial Wizard 4, Football Predictions, Forte / Forte Music, Funpak I, Galaxian, Galaxy, Galaxy Travel, Gammon Gambler, Global War, Grading Routine / Drawing, Guns of Fort Defiance, Haunted House, Highres Graphic Printer, Highres Playground, Hires Boxing, House of Seven Gables / Journey to the Center of the Earth, I Got Mine, Journey to Atlantis, Jupiter Express, Kaleidoscope, Kidstuff, Laserblast, Learning BASIC, Pt. 1 & 2, Learning BASIC, Pt. 3, Lunar Lander, Lunar Lander II, Magic Squares, Match Wits, Maze Game, Memory Builder, Memory Check, Micro Invaders, Microchess 2.0, Microgammon 1.0, microtrivia, Midway Campaign, Missile Command v1.2, Module 1, Module 2, Module 3, Module 4, Module 5, Module 6, Module 7, Module 8, Moto-Cross, Music Box and Kaleidoscope, Music Kaleidoscope, North Atlantic Convoy Raider, Oil Tycoon, Othello, Othello for Apple v2.1, Peg Jump, Phasor Zap, Pinball / Infinite Number of Monkeys, Pirates!, Planet Miners, Planetoids, Preschool IQ-Builder, Quiz Baseball, RAM Test, Racer, Radar Interceptor, Raster Blaster, Renju, Retreat, Revive - A Utility Program for the Apple, Road Race / Saucer War, Rocket Pilot, Roulette, Sahara Warriors Commando / French Foreign Legion, Sargon I, Sargon II, Saucer Invasion, Softside August 1981, Softside December 1981, Softside January 1982, Softside July 1981, Softside July 1982, Softside July 1982 Computers in Education, Softside June 1981, Softside Mar 1981, Softside May 1981, Softside May 1982, Softside October 1981, Softside September 1981, Songs in the Key of Apple, Space Maze, Space War, Speedway, Spider Tag, Star Blazer, Star Wars, STARQUEST Rescue at Rigel, Statistics, Stocks & Bonds, Story Builder, Study Aide, Study Aide / Keyboard Organ, Super Arithmetica, Super Invader, Super Math / True/False Quiz, Super Othello, Super Starwars, SuperMath, Tank War, Tanktics, The Bomber, The Patient Professor 16K, The Patient Professor 24K, The Talking Calculator, Tic-Tac-Talker / Spectrum Analysis, Time Clock, Typing Tutor, U-Draw, Variable Message / Matching Quiz, Voyager I, Warlords [Dagarman]
bbcm_cart: VideoROM: Videodisc Player Control Software [Michael Sadler]
fmtowns_cd: Mega Lo Mania [DamienD, Tokugawa Corporate Forums]
ibm5150: Gunship, Star Trek V: The Final Frontier (3.5"), Star Trek V: The Final Frontier (5.25") [ArcadeShadow]
ibm5170: Curse of Enchantia, Descent, Gunship 2000 [ArcadeShadow]
sorcerer_cass: Arithmetic Practise, Racetrack, Shape Maker, Sightspell, Spelling, Star Wars, Stomper, Submarine Hunt, The Sorcerers Fruit Machine, Yahtzee, ZETU v1.2 Editor Assembler [Robbbert]
vic10: MultiMAX [Curt Coder]
Software list items promoted to working
pc98_cd: Magical Squadron, Ms. Detective File #1 - Iwami Ginzan Satsujin Jiken, Ms. Detective File #2 - Sugata-naki Irainin, NEC Driver Kit for Windows 95, Policenauts, Psychic Detective Series Vol. 1 - Invitation - Kage kara no Shoutaijou, Psychic Detective Series Vol. 2 - Memories, Psychic Detective Series Vol. 3 - Aya, Ryouki no Ori Dai-2-Shou, Schwarzschild GX - Sabita Sousei, Sensual Angels, Shamhat - The Holy Circlet, Tanjou - Debut, Windows 95 (OSR2, v4.00.950 B), Windows 95 (Retail, v4.00.950) [Carl, r09]
New NOT_WORKING software list additions
apple2_cass: Sweet Talker [Dagarman]
dc: DreamOn Volume 10 (Fra), Dreamcast Promotion Disk (Jpn), Eldorado Gate Dai-7-kan (Jpn), Erde: Nezu no Ki no Shita de (Jpn), Es (Jpn), Ever 17: The Out of Infinity (Jpn), Fire Pro Wrestling D (Jpn), First Kiss Story II: Anata ga Iru kara (Jpn), First Kiss Story II: Anata ga Iru kara - Tokubetsu Genteiban (Jpn), Fragrance Tale (Jpn), Godzilla Generations (Jpn), Golem no Maigo (Jpn), Golf Shiyou yo (Jpn, Rev. 2), Grauen no Torikago Kapitel 1: Keiyaku (Jpn), Grauen no Torikago Kapitel 2: Torikago (Jpn), Grauen no Torikago Kapitel 3: Kansei (Jpn), Grauen no Torikago Kapitel 4: Kaikou (Jpn), Happy Breeding (Jpn), Heavy Metal: Geomatrix (Jpn), Heisei Mahjong-sou (Jpn), Himitsu: Yui ga Ita Natsu (Jpn), KISS Psycho Circus: The Nightmare Child (Euro), KISS Psycho Circus: The Nightmare Child (USA), Kaitou Apricot (Jpn), Kao the Kangaroo (Demo) (World), Kao the Kangaroo (Euro), Kao the Kangaroo (USA), Karous (Jpn), Kidou Senshi Gundam Gaiden: Colony no Ochita Chi de... - Tokubetsuban (Jpn), Kidou Senshi Gundam: Renpou vs. Zeon & DX (Jpn), Kitahei Gold (Jpn), Kiteretsu Boy's Gangagan (Jpn), Konohana 2: Todokanai Requiem (Jpn), Konohana: True Report (Jpn), Kuon no Kizuna: Sairinshou (Jpn, Rev. 1) [FakeShemp]
pc98_cd: Windows NT 3.51 Workstation, Windows NT 3.51 Workstation (Checked Build) [WinWorld]
Translations added or modified
Chinese (Simplified) [YuiFAN]
Chinese (Traditional) [YuiFAN]
Dutch [Jos van Mourik]
German [RafTacker]
Greek [BraiNKilleRGR]
Japanese [Katsuhiko Kagami]
Korean [Neius]
Portuguese (Brazil) [Wellington Uemura]
Spanish [A. Viloria]
Source Changes
Separated MS7002 keyboard emulation from VT100 keyboard, changed to Cyrillic key names and JCUKEN layout. [AJR]
msm58321: Corrected duty cycle for busy output. [AJR]
duet16, fmtowns: Fixed RTC busy signal handling. [AJR]
mcs51: Added more interrupt and timer registers to debug state. [AJR]
asteroid: Swapped start LEDs and suppressed logging for many spurious writes [AJR]
asteroid, astdelux: Added cocktail configuration that flips screen for second player. [AJR]
cit101: Somewhat major improvements: [AJR]
Added high-level emulation of serial keyboard.
Implemented double-height, double-width, boldface, and blinking/half intensity attributes.
Implemented adjustable start-of-screen pointer (necessary for SET-UP mode).
Implemented screen reconfiguration for 80/132-column and 50/60 Hz modes.
ppu2c0x family: Made palette internal to device. [AJR]
z80ctc: Disabling a channel interrupt also turns it off. [AJR]
Made “Keypad ,” and “Keypad =” standard keys. [AJR]
Made debugger dump command work with unaligned addresses. [AJR]
vectrex: Fixed probable bug with lightpen-triggered interrupt. [AJR]
sidampkr: Made the cards appear. [AJR]
1945kiii: Add sprite color flashes (MT06971), reduced palette size, and fixed OKIM6295 reads. [AJR]
i8275: Blank top and bottom row lines when underline is greater than 7. [AJR]
tomagic: Added sound system and inputs. [AJR, David Haywood]
exidy440.cpp, vertigo.cpp: Improved encapsulation of audio device. [AJR]
legionna.cpp: Kludged a few weird Godzilla collision checks. [Angelo Salese]
nb1412m2.cpp: Improved sound capabilities and added DAC sound to Mighty Guy. [Angelo Salese]
stvvdp1.cpp: Fixed transparent sprite shadows, and disabled transmask for mode 2 sprites. [Angelo Salese]
stvvdp2.cpp updates: [Angelo Salese]
Disabled ROZ optimization in modes 2 and 3 (fixes Bulk Slash and Death Crimson ROZ layer bugs).
Added support for line windows and vertical cell scroll.
Added support for undocumented rotation parameter read mirroring.
Don’t repeat ROZ when screen over process is equal to 1 (fixes D-Xhird practice stage).
Fixed potential bug with window Y sizes when double density interlace is enabled.
sub.cpp: Added flip screen support for Submarine (Sigma). [Angelo Salese]
Creating a movie subreddit to discuss, critique, remember, quote, and otherwise enjoy classic/cult movies of the last 25 years or so. Does one exist and if not, what’s the best way to create this subreddit?
I’d like to create a subreddit/community of people who would like to discuss 3 or more classic/cult movies of the past 25 years or so. Working for 20 years or so in kitchens and restaurants I’ve noticed there’s a good deal of people who absolutely love quoting cult movies, discussing behind-the-scenes information and otherwise just appreciating the movies of my youth and early adulthood. My plan would be for moderators to jump on every day or every other day and drop the name of a classic/cult movie. For instance, as a moderator I’d start with a movie title headline: Tombstone (1993) [Kurt Russell, Val Kilmer, Sam Elliott, Michael Biehn] The film is based on events in Tombstone, Arizona, including the Gunfight at the O.K. Corral and the Earp Vendetta Ride, during the 1880s. It depicts a number of Western outlaws and lawmen, such as Wyatt Earp, William Brocius, Johnny Ringo, and Doc Holliday. Tombstone was released by Hollywood Pictures in theatrical wide release in the United States on December 25, 1993, grossing $56.5 million in domestic ticket sales. The film was a financial success, and for the Western genre, it ranks number 16 in the list of highest-grossing films since 1979.[6] Critical reception was generally positive. This could then spawn a great conversation ranging from great quotes from the movie, “Maybe Poker’s just not your game, Ike. I know – let’s have a spelling contest!” - Doc Holliday Anyone subscribed to this subreddit could then riff off one another with quotes before or after this. This movie has amazing dialogue between the characters and it seems like people love quoting great movies with great dialogue. Others could chime in with some trivia, In an interview with True West Magazine in October 2006, Kurt Russell admits that after original Director Kevin Jarre was fired, he directed a majority of the picture. According to Russell, George P. Cosmatos served merely to make things run smoothly. Also, in the True West interview, Kurt Russell states that the film was nearly cast with Richard Gere as Wyatt Earp, and Willem Dafoe as Doc Holliday. And still others could reminisce about what the movie meant to them when it was a movie in regular rotation for someone personally, For me, when I was about 14 or 15 (1994-1995) is when I started watching this movie over and over. It was that age where my friends and I first discovered alcohol and weed, and we’d just drink horribly cheap beer (Natural Lite, Old English Malt Liquor and horrible “bammer” brick weed full of seeds. We would sit in our respective parents basements or wherever and make up drinking games to play along to this movie. Drink whenever someone pulls a gun. Smoke whenever Doc Holliday is on screen. To my knowledge there aren’t any subreddits like this. Most of the movies being discussed on movies are current movies. I’d like to create a subreddit community entirely based on discussing the cult classics of the 80’s until recently. Here’s a sample list of some movies I had in mind: Fargo Boogie Nights Goodfellas Pulp Fiction The Martian Lord Of The Rings The Borne Identify The Godfather Scarface Traffic Trumbo The Wolf Of Wall Street Rogue One The English Patient LA Confidential Heat Clerks Boondock Saints The Lost Boys The Imitation Game Dunkirk Sin City Seven Weird Science Hard To Kill Wonderland Ferris Bueller’s Day Off Under Siege The Empire Strikes Back Alien: Covenant Django Unchained Tinker Tailor Soldier Spy The Good Shepherd So I Married An Axe Murderer The Constant Gardener Kill Bill Mystic River The Hurt Locker Jackie Brown No Country For Old Men There Will Be Blood The Royal Tenenbaums Revolutionary Road Gran Torino Point Break Die Hard Summer School Zodiac The Outlaw Josey Wales Spies Like Us The Exorcist Inglorious Basterds Titanic Event Horizon Spotlight Conspiracy Schindlers List Waiting Step Brothers Vanilla Sky Coming To America The Silence Of The Lambs Full Metal Jacket Zodiac Step Brothers Dumb & Dumber The Reader National Lampoons Vacation Tinker Tailor Soldier Spy Blood Diamond Jennifer’s Body Shaun Of The Dead Heartbreak Ridge Sherlock Holmes: A Game of Shadows Fight Club Apocalypse Now Prometheus The Death Of Stalin They Live The Running Man Trading Places Night Off The Living Dead Ocean’s 11 Contact Avatar Alexander Charlie Wilson’s War Thirteen Days Predator JFK Animal House Inside Man Jarhead Very Bad Things Argo Band of Brothers W. Stripes Meet Joe Black Smokin Aces Wonderland Hard To Kill Reservoir Dogs The Right Stuff Raiders of the Lost Ark The Departed The Prestige American Beauty The Matrix The Empire Strikes Back Waterworld Aliens Reign of Fire The Fugitive Enemy At The Gates American Psycho Die Hard Casino Dawn Of The Dead The Deer Hunter Return Of The Jedi Bad Santa Birdman The Deer Hunter Crash New Jersey Drive Grand Budapest Hotel Rushmore A Hard Day’s Night All The President’s Men Filth Sniper Trainspotting From Hell In Time Alpha Dog The Salton Sea Holy Rollers Boiler Room Spun The Terminator Basketball Diaries Master & Commander Legends of the Fall Leaving Las Vegas From Hell The Ninth Gate Lords of Dogtown Hustle & Flow Nowhere Boy The Football Factory The Rules of Attraction Baseketball Death to Smoochie Smokin Aces This is England RocknRolla Lord of War Hi Fidelity Idiocracy Basic Instinct Red Dragon American History X Burn After Reading The Aviator War Games Contact Bladerunner Pitch Black Superbad Dinner for Schmucks The Hangover Limitless Dumb & Dumber Grandma’s Boy The Other Guys Get Him to the Greek Blow The Wizard Of Lies The Last Boyscout Cabin Boy Analyze This I could obviously go on and on and on but you get the idea. Also, the awesome part is that once each thread has been started it stays up for all time for people to add to whatever tangents appear over time. I would imagine with a core group of just a hundred or so redditors this could become an active and fun subreddit to contribute to. Anyway, I’ve never started a subreddit so I have no idea how to go about creating one, how to moderate one, how to get the subreddit out into the World to attract people to contribute or anything really outside of posting shit talk from my phone on Reddit. I imagine it’s probably best that I get this started from my laptop and not my tablet or phone. Any advice, tips, ideas, or anyone wishing to contribute, moderate or be involved in anyway please let me know. I appreciate any and all feedback and I hope to get this going sometime soon. I know I’m not the only 38 year old who has spent a significant part of his life watching and rewatching movies over and over. Now I just need to find the other movie buffs spread across Reddit and hopefully get this subreddit going. I was toying with the name cultandclassicmovies but would love and appreciate any feedback. Thanks Reddit Community!
It’s the day you’ve been eagerly awaiting all month: MAME release day! MAME 0.198, our May release, is packed full of improvements in lots of areas. Newly supported arcade games include the rare video pinball game Tom Tom Magic, Jikkyou Powerful Pro Yakyuu EX ’98, and Keirin Ou. Newly supported computers include the TI-99/2, Dragon MSX-64, and BBC Master 512. This release brings graphics emulation improvements to a number of systems, including more fixes for Sega Saturn/ST-V, missing effects emulated in 1945k III, and improvements to the title screen in Wolf Fang. The SH-4 recompiler now supports more FPU opcodes directly, and NAOMI keyboards are supported. Low-level floppy drive emulation improvements bring improved compatibility for Apple II software. Newly supported peripherals include a PC ISA LBA BIOS card, the Beeb Speech Synthesiser, and a number of BBC Micro pointing devices. Other additions include new Tiger handhelds (Batman: The Animated Series, Operation: Aliens, Wayne’s World, and X-Men), the Fidelity Elegance and Prestige chess computers, and alternate versions of Battle Balls, Centipede, Final Fight, Karate Blazers, Last Mission, Real Puncher, Sengoku 3, Spy Hunter, and World Heroes 2. There are lots of additions to the Apple II cassette software list, and several additions to the Sorcerer cassette software list as well. MAME now supports Korean user interface thanks to a contribution from Neius. For developers, we’ve fixed some issues in the debugger affecting CPUs that use word addressing, and the source list is sorted more intuitively in memory windows. We’ve made a number of changes to how machine configuration works to make driver development more intuitive and less error-prone. Of course, you can get source and Windows binaries from the download page.
Jikkyou Powerful Pro Yakyuu EX '98 (GC811 VER. JAA) [Charles MacDonald, Candy Wolff, Henrique Areias Pontes, Sean Sutton, Surgeville, Dane Biegert, Smitdogg, The Dumping Union, smf]
Keirin Ou [Michael Moffitt, Eric Diem, Angelo Salese, The Dumping Union]
Operation: Aliens (Tiger handheld) [hap, Sean Riddle]
Scorpio 68000 [hap, yoyo_chessboard]
Tom Tom Magic [Jeffrey Gray, ranger_lennier, Evan Korzon, Dane Biegert, MrGoodwraith, Charles MacDonald, Brian Troha, The Dumping Union]
Wayne's World (Tiger handheld) [hap, Sean Riddle]
World Adventure [ArcadeHacker, The Dumping Union]
X-Men (Tiger handheld) [hap, Sean Riddle]
New working clones
Battle Balls (Germany, earlier) [Fabrice Arzeno, The Dumping Union]
Centipede (Japan, revision 3) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
Final Fight (Japan 900405) [bonky0013, Manimani, The Dumping Union]
Grand Champion (set 3) [Malcor, MASH]
Karate Blazers (World, Tecmo license) [caius, The Dumping Union]
Last Mission (World revision 8) [caius, The Dumping Union]
Marvel Super Heroes (Brazil 951024) [SHVB, The Dumping Union]
Naughty Boy (bootleg, set 2) [f205v, Matteo]
Pit Boss Superstar III 30 (9233-00-06, California version) [Brian Troha, The Dumping Union]
Real Puncher (Japan, v2.12J) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
apple2_cass: 3D Art Graphics, 3D Star Fire, 3D-Docking, A Beginner's Guide to Game Prgrams and Number Programs (Tape 2), A Beginner's Guide to Game Programs (Tape 3), Ack-Ack, Adventure 0 - Special Sampler, Adventure 1 - Adventure Land, Adventure 3 - Mission Impossible, Adventure 4 - Voodoo Castle, Air Traffic Controller, Andromeda Conquest, Apple Casino, Apple Derby, Apple ][ Organ, Applesoft Utility Programs, Assembler, B-1 Nuclear Bomber, Baseball, Battlestar I, Beneath Apple Manor, Black Jack / Slot Machine, Bomber, Bowling / Trilogy, Bridge Challenger, Canter Downs, Complex Mathematics, Computer Acquire, Computer Acquire (original), Conflict 2500, Craps / Bright Pen Craps, Crazy Climber, Crazy Eights, Cubik, Depth Charge, Disk-O-Tape, Dnieper River Line, Don't Fall, Don't Fall! / Memory Aide, DUNJONQUEST- Datestones of Ryn, DUNJONQUEST- Morloc's Tower, Echo, Electronic Index-Card File, Enchanted Island, Engineering Mathematics - 1, Escape!, Fastgammon, Financial Wizard 2, Financial Wizard 3, Financial Wizard 4, Football Predictions, Forte / Forte Music, Funpak I, Galaxian, Galaxy, Galaxy Travel, Gammon Gambler, Global War, Grading Routine / Drawing, Guns of Fort Defiance, Haunted House, Highres Graphic Printer, Highres Playground, Hires Boxing, House of Seven Gables / Journey to the Center of the Earth, I Got Mine, Journey to Atlantis, Jupiter Express, Kaleidoscope, Kidstuff, Laserblast, Learning BASIC, Pt. 1 & 2, Learning BASIC, Pt. 3, Lunar Lander, Lunar Lander II, Magic Squares, Match Wits, Maze Game, Memory Builder, Memory Check, Micro Invaders, Microchess 2.0, Microgammon 1.0, microtrivia, Midway Campaign, Missile Command v1.2, Module 1, Module 2, Module 3, Module 4, Module 5, Module 6, Module 7, Module 8, Moto-Cross, Music Box and Kaleidoscope, Music Kaleidoscope, North Atlantic Convoy Raider, Oil Tycoon, Othello, Othello for Apple v2.1, Peg Jump, Phasor Zap, Pinball / Infinite Number of Monkeys, Pirates!, Planet Miners, Planetoids, Preschool IQ-Builder, Quiz Baseball, RAM Test, Racer, Radar Interceptor, Raster Blaster, Renju, Retreat, Revive - A Utility Program for the Apple, Road Race / Saucer War, Rocket Pilot, Roulette, Sahara Warriors Commando / French Foreign Legion, Sargon I, Sargon II, Saucer Invasion, Softside August 1981, Softside December 1981, Softside January 1982, Softside July 1981, Softside July 1982, Softside July 1982 Computers in Education, Softside June 1981, Softside Mar 1981, Softside May 1981, Softside May 1982, Softside October 1981, Softside September 1981, Songs in the Key of Apple, Space Maze, Space War, Speedway, Spider Tag, Star Blazer, Star Wars, STARQUEST Rescue at Rigel, Statistics, Stocks & Bonds, Story Builder, Study Aide, Study Aide / Keyboard Organ, Super Arithmetica, Super Invader, Super Math / True/False Quiz, Super Othello, Super Starwars, SuperMath, Tank War, Tanktics, The Bomber, The Patient Professor 16K, The Patient Professor 24K, The Talking Calculator, Tic-Tac-Talker / Spectrum Analysis, Time Clock, Typing Tutor, U-Draw, Variable Message / Matching Quiz, Voyager I, Warlords [Dagarman]
bbcm_cart: VideoROM: Videodisc Player Control Software [Michael Sadler]
fmtowns_cd: Mega Lo Mania [DamienD, Tokugawa Corporate Forums]
ibm5150: Gunship, Star Trek V: The Final Frontier (3.5"), Star Trek V: The Final Frontier (5.25") [ArcadeShadow]
ibm5170: Curse of Enchantia, Descent, Gunship 2000 [ArcadeShadow]
sorcerer_cass: Arithmetic Practise, Racetrack, Shape Maker, Sightspell, Spelling, Star Wars, Stomper, Submarine Hunt, The Sorcerers Fruit Machine, Yahtzee, ZETU v1.2 Editor Assembler [Robbbert]
vic10: MultiMAX [Curt Coder]
Software list items promoted to working
pc98_cd: Magical Squadron, Ms. Detective File #1 - Iwami Ginzan Satsujin Jiken, Ms. Detective File #2 - Sugata-naki Irainin, NEC Driver Kit for Windows 95, Policenauts, Psychic Detective Series Vol. 1 - Invitation - Kage kara no Shoutaijou, Psychic Detective Series Vol. 2 - Memories, Psychic Detective Series Vol. 3 - Aya, Ryouki no Ori Dai-2-Shou, Schwarzschild GX - Sabita Sousei, Sensual Angels, Shamhat - The Holy Circlet, Tanjou - Debut, Windows 95 (OSR2, v4.00.950 B), Windows 95 (Retail, v4.00.950) [Carl, r09]
New NOT_WORKING software list additions
apple2_cass: Sweet Talker [Dagarman]
dc: DreamOn Volume 10 (Fra), Dreamcast Promotion Disk (Jpn), Eldorado Gate Dai-7-kan (Jpn), Erde: Nezu no Ki no Shita de (Jpn), Es (Jpn), Ever 17: The Out of Infinity (Jpn), Fire Pro Wrestling D (Jpn), First Kiss Story II: Anata ga Iru kara (Jpn), First Kiss Story II: Anata ga Iru kara - Tokubetsu Genteiban (Jpn), Fragrance Tale (Jpn), Godzilla Generations (Jpn), Golem no Maigo (Jpn), Golf Shiyou yo (Jpn, Rev. 2), Grauen no Torikago Kapitel 1: Keiyaku (Jpn), Grauen no Torikago Kapitel 2: Torikago (Jpn), Grauen no Torikago Kapitel 3: Kansei (Jpn), Grauen no Torikago Kapitel 4: Kaikou (Jpn), Happy Breeding (Jpn), Heavy Metal: Geomatrix (Jpn), Heisei Mahjong-sou (Jpn), Himitsu: Yui ga Ita Natsu (Jpn), KISS Psycho Circus: The Nightmare Child (Euro), KISS Psycho Circus: The Nightmare Child (USA), Kaitou Apricot (Jpn), Kao the Kangaroo (Demo) (World), Kao the Kangaroo (Euro), Kao the Kangaroo (USA), Karous (Jpn), Kidou Senshi Gundam Gaiden: Colony no Ochita Chi de... - Tokubetsuban (Jpn), Kidou Senshi Gundam: Renpou vs. Zeon & DX (Jpn), Kitahei Gold (Jpn), Kiteretsu Boy's Gangagan (Jpn), Konohana 2: Todokanai Requiem (Jpn), Konohana: True Report (Jpn), Kuon no Kizuna: Sairinshou (Jpn, Rev. 1) [FakeShemp]
pc98_cd: Windows NT 3.51 Workstation, Windows NT 3.51 Workstation (Checked Build) [WinWorld]
Translations added or modified
Chinese (Simplified) [YuiFAN]
Chinese (Traditional) [YuiFAN]
Dutch [Jos van Mourik]
German [RafTacker]
Greek [BraiNKilleRGR]
Japanese [Katsuhiko Kagami]
Korean [Neius]
Portuguese (Brazil) [Wellington Uemura]
Spanish [A. Viloria]
Source Changes
Separated MS7002 keyboard emulation from VT100 keyboard, changed to Cyrillic key names and JCUKEN layout. [AJR]
msm58321: Corrected duty cycle for busy output. [AJR]
duet16, fmtowns: Fixed RTC busy signal handling. [AJR]
mcs51: Added more interrupt and timer registers to debug state. [AJR]
asteroid: Swapped start LEDs and suppressed logging for many spurious writes [AJR]
asteroid, astdelux: Added cocktail configuration that flips screen for second player. [AJR]
cit101: Somewhat major improvements: [AJR]
Added high-level emulation of serial keyboard.
Implemented double-height, double-width, boldface, and blinking/half intensity attributes.
Implemented adjustable start-of-screen pointer (necessary for SET-UP mode).
Implemented screen reconfiguration for 80/132-column and 50/60 Hz modes.
ppu2c0x family: Made palette internal to device. [AJR]
z80ctc: Disabling a channel interrupt also turns it off. [AJR]
Made “Keypad ,” and “Keypad =” standard keys. [AJR]
Made debugger dump command work with unaligned addresses. [AJR]
vectrex: Fixed probable bug with lightpen-triggered interrupt. [AJR]
sidampkr: Made the cards appear. [AJR]
1945kiii: Add sprite color flashes (MT06971), reduced palette size, and fixed OKIM6295 reads. [AJR]
i8275: Blank top and bottom row lines when underline is greater than 7. [AJR]
tomagic: Added sound system and inputs. [AJR, David Haywood]
exidy440.cpp, vertigo.cpp: Improved encapsulation of audio device. [AJR]
legionna.cpp: Kludged a few weird Godzilla collision checks. [Angelo Salese]
nb1412m2.cpp: Improved sound capabilities and added DAC sound to Mighty Guy. [Angelo Salese]
stvvdp1.cpp: Fixed transparent sprite shadows, and disabled transmask for mode 2 sprites. [Angelo Salese]
stvvdp2.cpp updates: [Angelo Salese]
Disabled ROZ optimization in modes 2 and 3 (fixes Bulk Slash and Death Crimson ROZ layer bugs).
Added support for line windows and vertical cell scroll.
Added support for undocumented rotation parameter read mirroring.
Don’t repeat ROZ when screen over process is equal to 1 (fixes D-Xhird practice stage).
Fixed potential bug with window Y sizes when double density interlace is enabled.
sub.cpp: Added flip screen support for Submarine (Sigma). [Angelo Salese]
It’s the day you’ve been eagerly awaiting all month: MAME release day! MAME 0.198, our May release, is packed full of improvements in lots of areas. Newly supported arcade games include the rare video pinball game Tom Tom Magic, Jikkyou Powerful Pro Yakyuu EX ’98, and Keirin Ou. Newly supported computers include the TI-99/2, Dragon MSX-64, and BBC Master 512. This release brings graphics emulation improvements to a number of systems, including more fixes for Sega Saturn/ST-V, missing effects emulated in 1945k III, and improvements to the title screen in Wolf Fang. The SH-4 recompiler now supports more FPU opcodes directly, and NAOMI keyboards are supported. Low-level floppy drive emulation improvements bring improved compatibility for Apple II software. Newly supported peripherals include a PC ISA LBA BIOS card, the Beeb Speech Synthesiser, and a number of BBC Micro pointing devices. Other additions include new Tiger handhelds (Batman: The Animated Series, Operation: Aliens, Wayne’s World, and X-Men), the Fidelity Elegance and Prestige chess computers, and alternate versions of Battle Balls, Centipede, Final Fight, Karate Blazers, Last Mission, Real Puncher, Sengoku 3, Spy Hunter, and World Heroes 2. There are lots of additions to the Apple II cassette software list, and several additions to the Sorcerer cassette software list as well. MAME now supports Korean user interface thanks to a contribution from Neius. For developers, we’ve fixed some issues in the debugger affecting CPUs that use word addressing, and the source list is sorted more intuitively in memory windows. We’ve made a number of changes to how machine configuration works to make driver development more intuitive and less error-prone. Of course, you can get source and Windows binaries from the download page.
Jikkyou Powerful Pro Yakyuu EX '98 (GC811 VER. JAA) [Charles MacDonald, Candy Wolff, Henrique Areias Pontes, Sean Sutton, Surgeville, Dane Biegert, Smitdogg, The Dumping Union, smf]
Keirin Ou [Michael Moffitt, Eric Diem, Angelo Salese, The Dumping Union]
Operation: Aliens (Tiger handheld) [hap, Sean Riddle]
Scorpio 68000 [hap, yoyo_chessboard]
Tom Tom Magic [Jeffrey Gray, ranger_lennier, Evan Korzon, Dane Biegert, MrGoodwraith, Charles MacDonald, Brian Troha, The Dumping Union]
Wayne's World (Tiger handheld) [hap, Sean Riddle]
World Adventure [ArcadeHacker, The Dumping Union]
X-Men (Tiger handheld) [hap, Sean Riddle]
New working clones
Battle Balls (Germany, earlier) [Fabrice Arzeno, The Dumping Union]
Centipede (Japan, revision 3) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
Final Fight (Japan 900405) [bonky0013, Manimani, The Dumping Union]
Grand Champion (set 3) [Malcor, MASH]
Karate Blazers (World, Tecmo license) [caius, The Dumping Union]
Last Mission (World revision 8) [caius, The Dumping Union]
Marvel Super Heroes (Brazil 951024) [SHVB, The Dumping Union]
Naughty Boy (bootleg, set 2) [f205v, Matteo]
Pit Boss Superstar III 30 (9233-00-06, California version) [Brian Troha, The Dumping Union]
Real Puncher (Japan, v2.12J) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
apple2_cass: 3D Art Graphics, 3D Star Fire, 3D-Docking, A Beginner's Guide to Game Prgrams and Number Programs (Tape 2), A Beginner's Guide to Game Programs (Tape 3), Ack-Ack, Adventure 0 - Special Sampler, Adventure 1 - Adventure Land, Adventure 3 - Mission Impossible, Adventure 4 - Voodoo Castle, Air Traffic Controller, Andromeda Conquest, Apple Casino, Apple Derby, Apple ][ Organ, Applesoft Utility Programs, Assembler, B-1 Nuclear Bomber, Baseball, Battlestar I, Beneath Apple Manor, Black Jack / Slot Machine, Bomber, Bowling / Trilogy, Bridge Challenger, Canter Downs, Complex Mathematics, Computer Acquire, Computer Acquire (original), Conflict 2500, Craps / Bright Pen Craps, Crazy Climber, Crazy Eights, Cubik, Depth Charge, Disk-O-Tape, Dnieper River Line, Don't Fall, Don't Fall! / Memory Aide, DUNJONQUEST- Datestones of Ryn, DUNJONQUEST- Morloc's Tower, Echo, Electronic Index-Card File, Enchanted Island, Engineering Mathematics - 1, Escape!, Fastgammon, Financial Wizard 2, Financial Wizard 3, Financial Wizard 4, Football Predictions, Forte / Forte Music, Funpak I, Galaxian, Galaxy, Galaxy Travel, Gammon Gambler, Global War, Grading Routine / Drawing, Guns of Fort Defiance, Haunted House, Highres Graphic Printer, Highres Playground, Hires Boxing, House of Seven Gables / Journey to the Center of the Earth, I Got Mine, Journey to Atlantis, Jupiter Express, Kaleidoscope, Kidstuff, Laserblast, Learning BASIC, Pt. 1 & 2, Learning BASIC, Pt. 3, Lunar Lander, Lunar Lander II, Magic Squares, Match Wits, Maze Game, Memory Builder, Memory Check, Micro Invaders, Microchess 2.0, Microgammon 1.0, microtrivia, Midway Campaign, Missile Command v1.2, Module 1, Module 2, Module 3, Module 4, Module 5, Module 6, Module 7, Module 8, Moto-Cross, Music Box and Kaleidoscope, Music Kaleidoscope, North Atlantic Convoy Raider, Oil Tycoon, Othello, Othello for Apple v2.1, Peg Jump, Phasor Zap, Pinball / Infinite Number of Monkeys, Pirates!, Planet Miners, Planetoids, Preschool IQ-Builder, Quiz Baseball, RAM Test, Racer, Radar Interceptor, Raster Blaster, Renju, Retreat, Revive - A Utility Program for the Apple, Road Race / Saucer War, Rocket Pilot, Roulette, Sahara Warriors Commando / French Foreign Legion, Sargon I, Sargon II, Saucer Invasion, Softside August 1981, Softside December 1981, Softside January 1982, Softside July 1981, Softside July 1982, Softside July 1982 Computers in Education, Softside June 1981, Softside Mar 1981, Softside May 1981, Softside May 1982, Softside October 1981, Softside September 1981, Songs in the Key of Apple, Space Maze, Space War, Speedway, Spider Tag, Star Blazer, Star Wars, STARQUEST Rescue at Rigel, Statistics, Stocks & Bonds, Story Builder, Study Aide, Study Aide / Keyboard Organ, Super Arithmetica, Super Invader, Super Math / True/False Quiz, Super Othello, Super Starwars, SuperMath, Tank War, Tanktics, The Bomber, The Patient Professor 16K, The Patient Professor 24K, The Talking Calculator, Tic-Tac-Talker / Spectrum Analysis, Time Clock, Typing Tutor, U-Draw, Variable Message / Matching Quiz, Voyager I, Warlords [Dagarman]
bbcm_cart: VideoROM: Videodisc Player Control Software [Michael Sadler]
fmtowns_cd: Mega Lo Mania [DamienD, Tokugawa Corporate Forums]
ibm5150: Gunship, Star Trek V: The Final Frontier (3.5"), Star Trek V: The Final Frontier (5.25") [ArcadeShadow]
ibm5170: Curse of Enchantia, Descent, Gunship 2000 [ArcadeShadow]
sorcerer_cass: Arithmetic Practise, Racetrack, Shape Maker, Sightspell, Spelling, Star Wars, Stomper, Submarine Hunt, The Sorcerers Fruit Machine, Yahtzee, ZETU v1.2 Editor Assembler [Robbbert]
vic10: MultiMAX [Curt Coder]
Software list items promoted to working
pc98_cd: Magical Squadron, Ms. Detective File #1 - Iwami Ginzan Satsujin Jiken, Ms. Detective File #2 - Sugata-naki Irainin, NEC Driver Kit for Windows 95, Policenauts, Psychic Detective Series Vol. 1 - Invitation - Kage kara no Shoutaijou, Psychic Detective Series Vol. 2 - Memories, Psychic Detective Series Vol. 3 - Aya, Ryouki no Ori Dai-2-Shou, Schwarzschild GX - Sabita Sousei, Sensual Angels, Shamhat - The Holy Circlet, Tanjou - Debut, Windows 95 (OSR2, v4.00.950 B), Windows 95 (Retail, v4.00.950) [Carl, r09]
New NOT_WORKING software list additions
apple2_cass: Sweet Talker [Dagarman]
dc: DreamOn Volume 10 (Fra), Dreamcast Promotion Disk (Jpn), Eldorado Gate Dai-7-kan (Jpn), Erde: Nezu no Ki no Shita de (Jpn), Es (Jpn), Ever 17: The Out of Infinity (Jpn), Fire Pro Wrestling D (Jpn), First Kiss Story II: Anata ga Iru kara (Jpn), First Kiss Story II: Anata ga Iru kara - Tokubetsu Genteiban (Jpn), Fragrance Tale (Jpn), Godzilla Generations (Jpn), Golem no Maigo (Jpn), Golf Shiyou yo (Jpn, Rev. 2), Grauen no Torikago Kapitel 1: Keiyaku (Jpn), Grauen no Torikago Kapitel 2: Torikago (Jpn), Grauen no Torikago Kapitel 3: Kansei (Jpn), Grauen no Torikago Kapitel 4: Kaikou (Jpn), Happy Breeding (Jpn), Heavy Metal: Geomatrix (Jpn), Heisei Mahjong-sou (Jpn), Himitsu: Yui ga Ita Natsu (Jpn), KISS Psycho Circus: The Nightmare Child (Euro), KISS Psycho Circus: The Nightmare Child (USA), Kaitou Apricot (Jpn), Kao the Kangaroo (Demo) (World), Kao the Kangaroo (Euro), Kao the Kangaroo (USA), Karous (Jpn), Kidou Senshi Gundam Gaiden: Colony no Ochita Chi de... - Tokubetsuban (Jpn), Kidou Senshi Gundam: Renpou vs. Zeon & DX (Jpn), Kitahei Gold (Jpn), Kiteretsu Boy's Gangagan (Jpn), Konohana 2: Todokanai Requiem (Jpn), Konohana: True Report (Jpn), Kuon no Kizuna: Sairinshou (Jpn, Rev. 1) [FakeShemp]
pc98_cd: Windows NT 3.51 Workstation, Windows NT 3.51 Workstation (Checked Build) [WinWorld]
Translations added or modified
Chinese (Simplified) [YuiFAN]
Chinese (Traditional) [YuiFAN]
Dutch [Jos van Mourik]
German [RafTacker]
Greek [BraiNKilleRGR]
Japanese [Katsuhiko Kagami]
Korean [Neius]
Portuguese (Brazil) [Wellington Uemura]
Spanish [A. Viloria]
Source Changes
Separated MS7002 keyboard emulation from VT100 keyboard, changed to Cyrillic key names and JCUKEN layout. [AJR]
msm58321: Corrected duty cycle for busy output. [AJR]
duet16, fmtowns: Fixed RTC busy signal handling. [AJR]
mcs51: Added more interrupt and timer registers to debug state. [AJR]
asteroid: Swapped start LEDs and suppressed logging for many spurious writes [AJR]
asteroid, astdelux: Added cocktail configuration that flips screen for second player. [AJR]
cit101: Somewhat major improvements: [AJR]
Added high-level emulation of serial keyboard.
Implemented double-height, double-width, boldface, and blinking/half intensity attributes.
Implemented adjustable start-of-screen pointer (necessary for SET-UP mode).
Implemented screen reconfiguration for 80/132-column and 50/60 Hz modes.
ppu2c0x family: Made palette internal to device. [AJR]
z80ctc: Disabling a channel interrupt also turns it off. [AJR]
Made “Keypad ,” and “Keypad =” standard keys. [AJR]
Made debugger dump command work with unaligned addresses. [AJR]
vectrex: Fixed probable bug with lightpen-triggered interrupt. [AJR]
sidampkr: Made the cards appear. [AJR]
1945kiii: Add sprite color flashes (MT06971), reduced palette size, and fixed OKIM6295 reads. [AJR]
i8275: Blank top and bottom row lines when underline is greater than 7. [AJR]
tomagic: Added sound system and inputs. [AJR, David Haywood]
exidy440.cpp, vertigo.cpp: Improved encapsulation of audio device. [AJR]
legionna.cpp: Kludged a few weird Godzilla collision checks. [Angelo Salese]
nb1412m2.cpp: Improved sound capabilities and added DAC sound to Mighty Guy. [Angelo Salese]
stvvdp1.cpp: Fixed transparent sprite shadows, and disabled transmask for mode 2 sprites. [Angelo Salese]
stvvdp2.cpp updates: [Angelo Salese]
Disabled ROZ optimization in modes 2 and 3 (fixes Bulk Slash and Death Crimson ROZ layer bugs).
Added support for line windows and vertical cell scroll.
Added support for undocumented rotation parameter read mirroring.
Don’t repeat ROZ when screen over process is equal to 1 (fixes D-Xhird practice stage).
Fixed potential bug with window Y sizes when double density interlace is enabled.
sub.cpp: Added flip screen support for Submarine (Sigma). [Angelo Salese]
3-day trip report: Aria, Dig This, Carbone, and Britney
Returned to Philadelphia from Las Vegas yesterday morning on the red-eye, and after about 18 hours of sleep, I'm ready to write up my trip report. This was my first time back to Las Vegas since 2007 and I had a lot of fun. I receive email promotions from the MLife casinos, and the one that caught my eye was an offer for a $50 dining credit per night at Aria. Since Aria opened an outpost of Carbone in November, I read the fine print of the offer to make sure Carbone wasn't excluded from the offer.
Saturday
My flight was delayed and I didn't make it to the hotel until about 1 am. Earlier in the day, Aria emailed me about online check-in, and I decided to do it just to make sure I'd at least have a place to sleep that night. When I was assigned a room on the eighth floor, I decided to go to the check-in desk to see if I could do better. I did the $20 sandwich and asked for "anything with an awesome bathroom." The woman who checked me in put me on the 54th floor with a strip view, one room away from the elevator. SCORE. Because I checked in so late, the front desk attendant credited the third night of my dining credit to the final day of my stay.
Sunday
Slept in and headed directly to my spa appointment at noon for a facial. When I checked in for the facial, I asked if I could be fit in for a mani and pedi too. They scheduled me for a 3 pm appointment. The Spa at Aria is huge, quiet, tranquil, and relaxing. After the facial, I killed two hours in the spa reading magazines, eating snacks and drinking green tea, napping on vibrating chairs in the salt room (a dark room lined with gently warmed Himalayan salt bricks), and fielding work emails on my iPad by the private outdoor infinity edge pool. When I returned to my room, I found that housekeeping had come and gone and left me extra towels as I requested along with my nice tip. (I was glad I asked for extra towels, since housekeeping never came back to my room during the rest of my stay. Hmph.) I ate dinner at the bar at Julian Serrano Tapas in the Aria lobby (tasty patatas bravas, an uninspired beet salad with commodity Sysco croutons, 6/10). I didn't have plans for Sunday night, so at the last minute, I decided to roll the dice at the concierge and see if they could get me tickets for Jerry Seinfeld at Caesars. Let me recognize Tatiana the concierge at Aria by name here because she was so helpful, friendly, and resourceful. She got me fantastic seats for Jerry Seinfeld for way less than I expected to spend, and found a gift card that had been left for me at the concierge desk under the wrong name. I gave her a tip and called her manager to compliment her. (Sidebar: Did you know the Society of the Crossed Keys is a real thing? Tatiana was wearing the gold keys pins on her uniform...I thought it was just something Wes Anderson made up for the Grand Budapest Hotel. ¯\_(ツ)_/¯) After Jerry's set, I walked back to Aria from Caesars. I stopped at the Caesars sports book and put $20 on the Panthers to beat Navy...I should have just torn up that $20 bill. I also stopped at Olives on the Via Bellagio and sat at the bar and had dessert and a nightcap, and as I was walking back to Aria I watched the fountain show for "Luck be a Lady," my favorite of the fountain shows. To get back to Aria, I walked through Crystals and closed down the bar at Todd English Pub (extensive but confusing beer list, OK fries, talked Coachella and exchanged instagram handles with Channa the sweet bartender and her boyfriend, 8/10.) The art at Aria and Crystals is kind of banal (Dale Chihuly...yawn) but it was a lot of fun to take a bunch of drunk Hotline Bling selfies in the James Turrell installation by the tram station on the third floor. Go late and you can dance like Drake to your heart's content! I wasn't ready for bed yet, so I stopped at Alibi at Aria for a cocktail and had an excellent chocolate martini garnished with Cocoa Puffs.
Monday
Up early for Dig This! I had a 10 am appointment to operate the excavator and after some confusion by the cab driver ("Turn off the meter and let me out, I'll walk the rest of the way because you obviously don't know where you're going!") I made it just in time for the safety briefing. I cannot talk up Dig This enough--it was ridiculously fun. Junior, the instructor, was patient and upbeat even if he had to tell me "no, your RIGHT hand...no, your OTHER right" fifty times. There were two other people in my group and we all had fun encouraging and zinging each other while operating the excavators. We were welcome to take all the pictures we wanted with our cameras and phones and I actually bought the $30 plaque with a professional photo of me in the excavator afterward. (And tipped Junior, of course.) I Ubered back to the strip to eat lunch at Hash House a Go Go at the Linq, but the line was so long and the space so grim and uninspiring I ended up eating lunch at Guy Fieri on the strip. My Mayor of Flavortown burger was fine; I'd eaten at Guy Fieri Chophouse in Atlantic City before so I knew what to expect. After lunch, I walked back to Aria and put $20 in a Hangover penny machine before taking a nap and getting ready for my 6:30 dinner reservation at Carbone. Since I read Pete Wells' review of the original New York location in the Times I'd wanted to eat there. A word about the space at Carbone: opulent. It hearkens back to old-timey New York/Las Vegas Italian restaurants--red velvet booths, an enormous crystal chandelier in the dining room, massive fresh flower arrangements in gigantic brass urns on the bar. The portions at Carbone are famously huge, so I had to order wisely--the clams three ways and the spicy rigatoni were delicious, but the minestrone was thin and weirdly green. For dessert, I ordered the carrot cake with ginger ice cream and it was the best piece of carrot cake I've ever eaten. All the reviews of Carbone talk up the service (you get a table captain instead of a server), but I found it to be inattentive and impersonal: The host tried to seat me at the bar instead of a table in the dining room because I was dining alone, I was disappointed that I wasn't offered the complimentary nip of limoncello and rainbow cookies the other tables around me received after the meal...and nobody said thank you or goodbye when I signed for the bill or walked out of the restaurant! What the hell?! (Not that I was able to take advantage of this, but the women's restrooms at Carbone would make a great place for a quickie.) Carbone overall: Food 8/10. Service 6/10. Hopped in a cab after dinner and headed to PH for Britney. Even on a Monday night, PH was SLAMMED with people. The plexiglas cases with her famous costumes in the lobby (the red leather jumpsuit from Oops I Did it Again, the blue flight attendant costume from the Toxic video, even her dress from when she was on Star Search) were a treat to see. I received Britney tickets as a Christmas gift, and my seat was awesome, though expensive at almost $300. The seats are raked so even if you stand up to dance you're not blocking someone in front of you. Some of the arrangements of her songs were kind of weird--the crowd didn't know when to get hyped for her big hits. But Britney herself seemed lively and engaged and looked great. I grabbed a few of the custom Britney poker chip confetti that blasted over the crowd at the end of the show. As I was leaving I noticed I was seated two rows closer to the stage than Dave Grohl, who was wearing a white crushed velvet dinner jacket and bow tie. (Me: "How's the foot?" Dave: "Healing!")
Tuesday
Tuesday morning, I paid $30 for 3 pm checkout and headed downtown to The Mob Museum. I've never been to downtown Las Vegas before and I was surprised the cabs cost me around $30 each way after tip--locals, did I get longhauled? The Mob Museum is very well done, with lots of memorabilia and well-produced exhibits about the history of Las Vegas, law enforcement, gambling, and of course, organized crime. I thought there were WAY too many people in the museum for it to be enjoyable, though. Go early. Ended my stay with lunch at Crystals at Cucina Wolfgang Puck (a much better beet salad than at Julian Serrano and a side of meatballs, 7/10) and bought myself a scarf at Hermés. When I checked out, the manager credited the $50/night dining credit as a flat $150 to the total bill instead of just to food. I was OK with that. But I learned that at check-in, the woman who checked me in charged my Amex up front for the full balance of my hotel room plus another $350 for a "security deposit." I have no idea why she did that, and neither did the woman who checked me out. Headed to the airport early to unwind in The Centurion Lounge (shoutout to the homies in /churning), which happened to be right across from my gate. There was a nice buffet and a free full bar to take advantage of, but unfortunately for me I'm a nervous flyer and I didn't want to eat or drink anything other than water before my flight. But I made friends with a showgirl waiting for her flight too! Finally, I want to thank all of the /vegas redditors for their advice while I was planning this trip. Your answers to my questions (and ErnDizzy's well-done trip report) helped me cram as much fun into three days as I did. TL; DR version: Aria nice but needs to work on the details; The Spa at Aria is a terrific place to chill; good food at Carbone but service was lacking on my visit; Dig This--unforgettable! A must-do; when Britney's on, she's firing on all cylinders; The Mob Museum is well done but go early.
Looking for tips for playing live with not much live experience.
Hi guys, I am an online player who has only played live at a casino once before. I am going to Kiel next weekend where I am going to play a 2/4EUR cash game. I am looking for tips to maximize my profits and loss while playing live. I have extensive experience playing online low stakes zoom at poker stars, where its basically ABC poker and people playing very tight. What can I expect playing live? For reference my previous live experience was from a casino in Budapest where I made a 200BB profit in 4 hours of play. Additonally, u wonder why I don't play live? playing live is forbidden by law in Norway, so I online play online unless im travelling. Btw, ty for an amazing sub-reddit, got quite some good read in here. TLDR; title
Great post on poker in Budapest. I'm going there in April and May. Can you tell me what the rake or time structure is? How much comes out of the pot for the house -- or how much an hour do you pay to play? Thanks for any information you can provide. Ashley Adams. Report inappropriate content . Zsolt P . Cluj-Napoca, Romania. 1 post. 5. Re: Poker in Budapest - Cash game and tournaments . 5 ... The Tropicana is a well-established downtown casino with 8 American roulette tables, 6 Black Jack, 1 Caribbean Stud Poker, 1 Ultimate Texas Hold’em Poker Bonus Poker, 1 Mini Punto Banco, 14 Texas Hold’em Poker contest tables. Stakes vary from table to table: the minimum is 500 HUF (2 EUR), the maximum 2 000 000 HUF ( 10 000 EUR). Casino in the Hotel Hilton – Closed. Hess András tér 1-3 ... Deposit bonuses are cash rewards you receive when you put money into a a USA online casino. Normally this is a percentage of the amount you deposit and could be 100% or Casino Budapest Poker more. Thus if you deposit €/£/$500 and are given a 100% deposit bonus, you will actually receive €/£/$1,000 in your account. For the avid poker fan, there are also many opportunities to play in casinos across Hungary and in Budapest. Poker is also popular online in Hungary and across Europe, making it easy to play whenever you want without the need to visit a live casino. Beside Budapest there is another country with a lot of casino options, Australia. As Australia is named the island of luck, ofcourse, there are ... Duna Poker: A Great Place to Play Poker in Budapest In the cash games area, there’s a high hand jackpot awarded a few times a day as well as a Royal Flush jackpot on offer. The room advertises 24/7 cash game action, but realistically speaking the games are pretty dead from the early morning hours until around 2pm or so, when things start picking up. 2015-ben új korszak köszöntött be a magyarországi kaszinózás történetében. Az 1992 óta töretlen sikerrel működő, és az új koncessziós szerződés értelmében 2015-ben újra nyitott Las Vegas Casino Sofitel Budapest mellett 4 új játékkaszinó várja a vendégeket a fővárosban. There Budapest Texas Holdem are several online casino games with very good payback odds. For example, "full pay" Video Poker games will have you playing at almost even with the house with perfect play. Blackjack is another game in which good play will leave you with only a tiny disadvantage against the house of less than 0.5%. Poker Varianten. Bingo. Texas Hold'em CG. Texas Hold'em TN. Hotel. Suchergebnisse. Budapest Las Vegas Casino & Sofitel Chain Bridge Hotel. 0 Bewertungen. Ungarn. Széchenyi tér 2, 1051, Budapest. Mehr anzeigen . 614m ... Budapest, Hungary: Casino hotels and other gaming information regarding the latest casino news, Texas hold'em tourneys, slots information, parimutuel (horse racing and greyhound racing), and more topics. Contact information and photos of most casinos in Budapest. The featured games at Budapest poker rooms include Texas Hold'em and Omaha. Should you be interested in visiting a virtual casino instead, PokerUpdate.com lists the best online poker sites in the world that cater to European visitors as well. Most every poker room will be affected by the upcoming tax laws which will make it increasingly difficult for them to operate under such heavy tax burden ...
AMAZING MAJOR JACKPOT on TARZAN slot machine in ... - YouTube
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